๐ฎ Devlog Update โ Goodbye Motion Sickness! ๐
One of the things we wanted to improve since the first playtest was the camera transition during teleportation. Before, the sudden jump felt more like time travel… and not the fun kind ๐ .
After testing a few ideas and checking out games that do it right, we finally nailed a smoother and more fluid transition! The movement now feels much more comfortable for players and adds a nice layer of polish to the experience.
๐ A special thanks to John Ayala, who helped us find key references to make it possible. Thank you for your sharp eye and constant support!
Weโre still fine-tuning everything and listening to your feedback to make Diet Survivor even more fun (and a lot less dizzying ๐).
Files
Diet Survivor
The first day is the hardest... Can you make it through?
Status | In development |
Author | ShiftActive |
Genre | Survival, Adventure |
Tags | Roguelike, Singleplayer, Survivor-like |
Languages | English, Spanish; Latin America |
Accessibility | One button |
More posts
- ๐ฎ Devlog Update โ Starting to Work on Game Feel! โจ2 days ago
- ๐ ๏ธ Update Time: Bug Fixes in the Main Menu24 days ago
- Title: Bug Fix: No More Parkour on the Sofa!40 days ago
- New Optimized Menu Scene in Diet Survivor!57 days ago
- Bug Fixes, New Animations, and Balance Adjustments - Diet Survivor58 days ago
- Diet Survivor is now available on mobile devices!59 days ago
- Scene Overhaul and General Optimization - Diet Survivor60 days ago
- Performance Update and AI Improvement - Diet Survivor61 days ago
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